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Category:Shingo TSURUMI: Difference between revisions

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=== Executive Summary ===
=== Executive Summary ===
Shingo TSURUMI is an inventor who has filed 3 patents. Their primary areas of innovation include No explanation available (3 patents), No explanation available (2 patents), No explanation available (2 patents), and they have worked with companies such as SONY CORPORATION (3 patents). Their most frequent collaborators include [[Category:Yuya HANAI|Yuya HANAI]] (1 collaborations).
Shingo TSURUMI is an inventor who has filed 3 patents. Their primary areas of innovation include {Mixed reality  (object pose determination, tracking or camera calibration for mixed reality (3 patents), Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts (2 patents), {Arrangements for interaction with the human body, e.g. for user immersion in virtual reality  (blind teaching (2 patents), and they have worked with companies such as SONY CORPORATION (3 patents). Their most frequent collaborators include [[Category:Yuya HANAI|Yuya HANAI]] (1 collaborations).


=== Patent Filing Activity ===
=== Patent Filing Activity ===
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==== List of Technology Areas ====
==== List of Technology Areas ====
* [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available): 3 patents
* [[:Category:CPC_G06T19/006|G06T19/006]] ({Mixed reality  (object pose determination, tracking or camera calibration for mixed reality): 3 patents
* [[:Category:CPC_G06T19/20|G06T19/20]] (No explanation available): 2 patents
* [[:Category:CPC_G06T19/20|G06T19/20]] (Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts): 2 patents
* [[:Category:CPC_G06F3/011|G06F3/011]] (No explanation available): 2 patents
* [[:Category:CPC_G06F3/011|G06F3/011]] ({Arrangements for interaction with the human body, e.g. for user immersion in virtual reality  (blind teaching): 2 patents
* [[:Category:CPC_G06F3/04815|G06F3/04815]] (No explanation available): 2 patents
* [[:Category:CPC_G06F3/04815|G06F3/04815]] (Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object): 2 patents
* [[:Category:CPC_G06F3/017|G06F3/017]] (No explanation available): 2 patents
* [[:Category:CPC_G06F3/017|G06F3/017]] ({Gesture based interaction, e.g. based on a set of recognized hand gestures  (interaction based on gestures traced on a digitiser): 2 patents
* [[:Category:CPC_G06F3/04883|G06F3/04883]] (No explanation available): 2 patents
* [[:Category:CPC_G06F3/04883|G06F3/04883]] (for inputting data by handwriting, e.g. gesture or text): 2 patents
* [[:Category:CPC_G06T7/70|G06T7/70]] (No explanation available): 2 patents
* [[:Category:CPC_G06T7/70|G06T7/70]] (Determining position or orientation of objects or cameras  (camera calibration): 2 patents
* [[:Category:CPC_G06F1/1686|G06F1/1686]] (No explanation available): 1 patents
* [[:Category:CPC_G06F1/1686|G06F1/1686]] ({the I/O peripheral being an integrated camera}): 1 patents
* [[:Category:CPC_G06F3/013|G06F3/013]] (No explanation available): 1 patents
* [[:Category:CPC_G06F3/013|G06F3/013]] ({Eye tracking input arrangements  (): 1 patents
* [[:Category:CPC_G06F3/0346|G06F3/0346]] (No explanation available): 1 patents
* [[:Category:CPC_G06F3/0346|G06F3/0346]] (with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors): 1 patents
* [[:Category:CPC_G06F3/0481|G06F3/0481]] (No explanation available): 1 patents
* [[:Category:CPC_G06F3/0481|G06F3/0481]] (based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance): 1 patents
* [[:Category:CPC_G06T5/00|G06T5/00]] (No explanation available): 1 patents
* [[:Category:CPC_G06T5/00|G06T5/00]] (Image enhancement or restoration): 1 patents
* [[:Category:CPC_G06F2200/1637|G06F2200/1637]] (No explanation available): 1 patents
* [[:Category:CPC_G06F2200/1637|G06F2200/1637]] (ELECTRIC DIGITAL DATA PROCESSING  (computer systems based on specific computational models): 1 patents


=== Companies ===
=== Companies ===

Latest revision as of 00:39, 20 October 2024

Shingo TSURUMI

Executive Summary

Shingo TSURUMI is an inventor who has filed 3 patents. Their primary areas of innovation include {Mixed reality (object pose determination, tracking or camera calibration for mixed reality (3 patents), Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts (2 patents), {Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching (2 patents), and they have worked with companies such as SONY CORPORATION (3 patents). Their most frequent collaborators include (1 collaborations).

Patent Filing Activity

File:Shingo TSURUMI Monthly Patent Applications.png

Technology Areas

File:Shingo TSURUMI Top Technology Areas.png

List of Technology Areas

  • G06T19/006 ({Mixed reality (object pose determination, tracking or camera calibration for mixed reality): 3 patents
  • G06T19/20 (Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts): 2 patents
  • G06F3/011 ({Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching): 2 patents
  • G06F3/04815 (Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object): 2 patents
  • G06F3/017 ({Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser): 2 patents
  • G06F3/04883 (for inputting data by handwriting, e.g. gesture or text): 2 patents
  • G06T7/70 (Determining position or orientation of objects or cameras (camera calibration): 2 patents
  • G06F1/1686 ({the I/O peripheral being an integrated camera}): 1 patents
  • G06F3/013 ({Eye tracking input arrangements (): 1 patents
  • G06F3/0346 (with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors): 1 patents
  • G06F3/0481 (based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance): 1 patents
  • G06T5/00 (Image enhancement or restoration): 1 patents
  • G06F2200/1637 (ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models): 1 patents

Companies

File:Shingo TSURUMI Top Companies.png

List of Companies

  • SONY CORPORATION: 3 patents

Collaborators

Subcategories

This category has only the following subcategory.

S

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