Category:Kenta Ashizawa
Kenta Ashizawa
Executive Summary
Kenta Ashizawa is an inventor who has filed 1 patents. Their primary areas of innovation include CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR (1 patents), Saving the game status; Pausing or ending the game (1 patents), for assessing skills or for ranking players, e.g. for generating a hall of fame (computing the game score (1 patents), and they have worked with companies such as CYGAMES, INC. (1 patents). Their most frequent collaborators include (1 collaborations), (1 collaborations), (1 collaborations).
Patent Filing Activity
File:Kenta Ashizawa Monthly Patent Applications.png
Technology Areas
File:Kenta Ashizawa Top Technology Areas.png
List of Technology Areas
- A63F13/69 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR): 1 patents
- A63F13/49 (Saving the game status; Pausing or ending the game): 1 patents
- A63F13/798 (for assessing skills or for ranking players, e.g. for generating a hall of fame (computing the game score): 1 patents
- A63F13/795 (for finding other players; for building a team; for providing a buddy list): 1 patents
Companies
File:Kenta Ashizawa Top Companies.png
List of Companies
- CYGAMES, INC.: 1 patents
Collaborators
- Sangsuk Shin (1 collaborations)
- Kento Omichi (1 collaborations)
- Songaph Hang (1 collaborations)
- Yuji Obata (1 collaborations)
Subcategories
This category has the following 5 subcategories, out of 5 total.