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Category:Steven Osman of San Mateo CA (US)

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Steven Osman of San Mateo CA (US)

Executive Summary

Steven Osman of San Mateo CA (US) is an inventor who has filed 4 patents. Their primary areas of innovation include adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use (2 patents), CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR (1 patents), for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game (1 patents), and they have worked with companies such as SONY INTERACTIVE ENTERTAINMENT LLC (4 patents). Their most frequent collaborators include (2 collaborations), (2 collaborations), (1 collaborations).

Patent Filing Activity

File:Steven Osman of San Mateo CA (US) Monthly Patent Applications.png

Technology Areas

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List of Technology Areas

  • A63F13/67 (adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use): 2 patents
  • A63F13/86 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR): 1 patents
  • A63F13/5375 (for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game): 1 patents
  • A63F13/79 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR): 1 patents
  • A63F13/63 (by the player, e.g. authoring using a level editor): 1 patents
  • A63F13/533 (for prompting the player, e.g. by displaying a game menu): 1 patents
  • A63F13/58 (by computing conditions of game characters, e.g. stamina, strength, motivation or energy level): 1 patents
  • G06F40/35 (ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models): 1 patents
  • A63F2300/5553 (Details of game data or player data management): 1 patents
  • A63F2300/65 (for computing the condition of a game character): 1 patents
  • H04N21/44204 ({Monitoring of content usage, e.g. the number of times a movie has been viewed, copied or the amount which has been watched (monitoring of user activities for profile generation for accessing a video database): 1 patents
  • H04N21/44004 (Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs): 1 patents
  • H04N21/4532 ({involving end-user characteristics, e.g. viewer profile, preferences (monitoring of user activities for profile generation for accessing a video database): 1 patents
  • H04N21/4755 ({for defining user preferences, e.g. favourite actors or genre (retrieval personalisation and generation of user profiles for the retrieval of video data): 1 patents

Companies

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List of Companies

  • SONY INTERACTIVE ENTERTAINMENT LLC: 4 patents

Collaborators

Subcategories

This category has the following 11 subcategories, out of 11 total.

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